Ghost of Tsushima: Legends on PlayStation was technically not really that necessary but its success was definitely a phenomenon!
Ghost of Tsushima: Legends has recently been gaining a huge following and if the game was part of PlayStation 4’s last major first-party game, the console would definitely go out with such a bang!
Sucker Punch Productions’ very own long-awaited adventure actually delivered a massive world with interesting characters, tense combat, engaging activities, and of course, a brilliantly endless supply of great views.
However, if you actually roll credits on Jin’s very own journey after achieving the Platinum Trophy, you might realize that the main Ghost of Tsushima was quite enough.
The comparison in terms of feel
Ghost of Tsushima can be closely compared to God of War rather than Spider-Man when really wrapping in the game.
Although the whole Spidey DLC adventures bring out interesting new additions to Manhattan, it seems like Kratos and Artereus’ journey has actually ended.
According to an article by The Escapist, this is what the Ghost of Tsushima felt.
In other words, the game is kind of already complete that the upcoming Ghost of Tsushima: Legends isn’t really needed.
Ghost of Tsushima: Legends, a pleasant surprise
Just the past week, the announcement for the Ghost of Tsushima: Legends became such a cool surprise.
One of the main reasons why the announcement was such a huge surprise was that the producing company, Sucker Punch, is known to rarely dabble in anything multiplayer at all!
Although in the past there was the 2005’s Sly 3: Honor Among Thieves that had a simple bare-bones multiplayer for two players only, the game was pretty much forgettable.
Sucker Punch hasn’t been too popular when it comes to the multiplayer audience since they usually focus on having a leading character.
What’s to love about the game
One thing that the Ghost of Tsushima: Legends does right is leaning more towards the mythological side of Japanese culture, legend, and history.
The core of the game is dabbed with a good amount of Mythic Tales that also reward you with some kind of ability or weapon.
The Ghost of Tsushima: Legends would definitely be diving straight towards this realm of gaming.
The short teaser that was recently released focuses all on the torii gates that can be seen to work like portals opening up into the spirit realm.
The surroundings are also filled with eye-catching stark red landscapes accompanied by floating islands. The trailer also gives a little more glimpse of a real oni.
The game can be sort of a Dante’s Inferno type of game except focused more on Japanese history.
Sucker Punch’s plans for the next game
Sucker Punch also clarified that there is a two-player mode where players can journey through the Ghost of Tsushima: Legends’ story-based missions.
The four-player mode will be the games wave-type survival mode. This will actually culminate around the post-launch Raid. This is also very similar to things seen in games just like Destiny.
It was also confirmed by IGN that the developers said that they don’t really plan to add any sort of microtransaction to the upcoming Ghost of Tsushima: Legend.
If you’re looking for games that are unlike the rest, you should check out Borderland 3’s upcoming DLC.