With Season 7 bringing back the hype to Apex Legends, here are some features you might have missed out on from the previous to the latest updates.
Developed by Respawn Entertainment and published by Electronic Arts, Apex Legends is a first-person shooter battle royale game that gained hype and popularity after its release in February 2019.
It is famous for its fast-paced playstyle, with each legend in 20 teams of three having distinct abilities (passive, tactical, ultimate); indeed a unique twist to the battle royale games preceding it.
Although the game has steadily released new updates in new seasons with new legends and changes to the existing maps, its player count has declined due to a lack of interesting additions to the gaming experience.
Fortunately, the timely release of Season 7 featuring Olympus and Horizon, the new map and the new legend, along with other fixes to the gameplay, has somehow brought back the hype.
Below are game-changing features you might not know but need:
- Executioner Perk for All Legends
This information is useful for those who left the game in Season 2. In the Season 3 update, the developers have provided all legends with the Executioner Perk for all shield levels.
Without needing shield batteries or cells, this feature allows a full shield recharge, regardless of shield level, to players who complete a finisher on a downed enemy.
Although quite useful, canceling a finisher has a small delay with players getting stuck in the animation, so using this feature is quite risky, especially if the downed enemy still has living teammates who can readily attack.
- Double Jump with Octane’s Launch Pad
Octane’s ultimate ability, the Launch Pad, comes in handy during travel, mid-battle, and escape. With it, all legends are boosted upwards and forward in a high jump, allowing for mobility to throw off enemies’ aims, a strategy widely used among Apex Legends players.
Just this year, the developers added a new feature that allows players to jump a second time while in the air after getting launched, thus possibly reaching higher and farther. Press the ‘jump’ key mid-air after launch to activate this feature.
- Circle Damage in Olympus’ Phase Runners
If you listen to a Wraith quip on a specific area of Olympus, you can learn that scientists used her in an experiment to develop the Phase Runners running along the map.
Similar to Wraith’s ultimate ability, Phase Runners can teleport players from one portal to another with immunity to bullets; however, unlike Wraith’s ability, the artificial portals do not protect players traveling through it from damage by being outside The Ring.
- Firing at a Trident Damages Riders
In addition to the Phase Runners, players can now travel using the Trident, a hover vehicle that can seat a whole team. However, although it is convenient for travel, it becomes risky when spotted by enemies.
The vehicle does not get damaged when fired at, but those riding it do. However, the damage is evenly distributed to the riders, so speeding away to escape further harm is possible.