Call of Duty: Warzone is currently a confusing game since Activision decided to combine its two most recent games inside this popular title. The game is one of the most popular shooting titles because of its exciting modes and great graphics that leave many players always wanting for more!
However, the game developer decided to bring Cold War weapons into this version. As of the moment, many fans are still adjusting to the new update since some of them didn’t even have the chance to play “Call of Duty: Cold War.”
All “Call of Duty” games are almost similar. They have almost the same modes and other mechanics, but their guns, such as rifles, differ from one another. Aside from the new guns, the game is also suffering from a number of issues and bugs that allow the players to turn invisible or infinitely heal themselves outside of the game’s shrinking gas circle.
On the other hand, additional guns in Warzone created a number of questions about the effectiveness of attachments and how they stacked up against the game’s traditional loadouts based on “Call of Duty: Modern Warfare’s” guns.
However, it is not that hard to understand how the weapons interact in their new environment. This guide will help you further understand how most Cold War guns work in the game.
Best Cold War weapons
As of the moment, “Call of Duty: Warzone” has the four best rifles. These include M4A1, Kilo, CR-56, Grau 5.56, FFAR, and XM4.
One of these guns has long been a mainstay of “Warzone” metals. The M4A1 is surprisingly similar to the Cold War version gun that is suitable for Verdansk. Anthony Zachman, the game’s creator, said that the key differences come in terms of distance.
Zachman said that “the M4 from ‘Modern Warfare’ is better at long range, there’s no question.”
He also explained that “you have a long barrel and you have the commando foregrip. That’s huge for a long-range gun. But up close, I don’t know, inside like 50 meters. I’d probably give the edge to the XM4. It has a little better TTK and has better ADS [aim down sight] times too.”
On the other hand, the game also has four great SMGs. These include the weapons Mac-10, MP5 (CW), Bullfrog, MP5 (MW), Fennec. Like the M4A1/XM4 comparison, there are a few crucial differences between what would appear to be duplicate weapons.
Zachman explained that the MP5, a gun from Cold War, has a short-range compared to the MP5 from Modern Warfare. However, the creator added that the Cold War MP5 can kill enemies compared to its other version.
The game’s creator explained that if players want to rush into a building using the Cold War MP5, it will allow them to have a successful mission.
He added that “you’re going to be up close anyway, so you don’t really need that little bit of extra range and it’s a very tiny amount anyway.”
But, the Cold War gun version doesn’t have as many hip-fire reducing attachments compared to the Moder Warfare MP5. This means that if the player likes hip firing, then they should choose the Moder Warfare version instead of the Cold War MP5.