Studio DICE will abandon Mirror’s Edge-style projects in order to focus only on Battlefield, ignoring new IPs and other franchises like the studio’s cult series Mirror’s Edge while ensuring Battlefield 2042 becomes the team’s flagship release.
DICE’s new General Manager Rebecka Coutaz told in her first interview since joining the job that the Battlefield franchise was now the studio’s primary focus. Coutaz specifically mentions DICE’s long-term ambitions for the shooter Battlefield 2042, with support set to continue for at least another three years.
“We are focusing only on Battlefield 2042, there is no time for anything else and this is what we want to do“ adds: ”Within three years we want to become the benchmark for FPS that SAYS deserves to be, and that’s what we’re going to do“.
“The team is here to make Battlefield, and they’re passionate about Battlefield. We have many Battlefield veterans. So it’s important for us to improve Battlefield 2042 and the experience that we can provide to our players. We owe them that.”Rebecka Coutaz, General Manager of DICE
Battlefield 2042, which was released on PC and consoles in November 2021, received dismal critical reviews and went on to become one of the worst-reviewed games on the Steam platform, with critics and players noting chaotic gameplay, dull maps, and a slew of issues. DICE and publisher Electronic Arts have subsequently expressed a willingness to alter course, and have already released a slew of hotfixes, rebalances, updates, and new content drops in an attempt to save the sinking ship.
Whilst DICE should be commended for their dedication to the product, with an obvious desire to restore the Battlefield fanbase’s faith, there is one other Faith that I would be far more interested in having restored. Mirror’s Edge isn’t the most popular, successful, or thrilling franchise out there, but it has its own niche and devoted fan base, many of whom saw the writing on the wall years ago. This is not a surprising piece of news.
The process is not always easy, especially given the difficulties encountered during the Season 1 launch of Battlefield 2042, but the authors do not intend to give up and will prioritize the final installment of Electronic Arts’ epic battle series. Such a commitment makes it impossible for the crew to focus on other projects unrelated to Battlefield.
Mirror’s Edge did not sell 500,000 copies. It lacks rolling multiplayer aspects and does not support the possibility of DLC, microtransactions, or loot boxes. And studios must make millions upon millions of dollars with each and every release, or the publisher will fire/disband everyone.
A few weeks ago, insider Jeff Grubb reported that the Battlefield 2042 team is down to the bare bones, which EA quickly disputed. In summary, we’ll be hearing a lot more about Battlefield 2042 in the future, as DICE aims to dig deeper than it has thus far with its current game.